Misgiven - Symmetry Break Studio

A 2D sci-fi adventure with a uniquely tangible dialog system where you play as a space adventurer stranded in a mysterious city.

Misgiven won the Young Talent Award: for Best Prototype (German PC Game Awards) in 2024 and was nominated for the Ubisoft Newcomer Award (German Developer Award) in 2023.

Invaders - LYMB.iO

A game I created for LYMB.iO’s interactive wall systems.
As with all their games, Invaders is played by users throwing balls at the wall (in this case to destroy the Invaders that are trying to destroy the city).

Korine

Korine is a 2.5D Zelda-like fantasy action-adventure game in which the player collects quirky hats with mystical powers to overcome the challenges of an ancient alien ruin full of enemies, traps, and puzzles.
Korine was nominated for the Ubisoft Newcomer Award (German Developer Award) in 2021.

Tales of El Salvador

The project I developed as part of my Master’s Thesis on the topic of Cultural Games.
I wanted to present players with an opportunity to experience a living book containing the many stories that have been passed down for generations in my home country. It includes a short, interactive story and an art gallery that contains 27 different folktales.

UI Design & Marketing Art - LYMB.iO

While working at LYMB.iO, I helped to revamp their interactive wall systems’ main menu and pause menu with new icons and logos and created different illustrations that were used to represent their applications on their website, catalog, and trailers.

Golrith

Golrith is the name of one of the short games that I worked on while working on my Master’s degree. For this project I created anything ranging from the GDD design and concept art to most of the 2D assets that you see in the final game: such as the animations for the enemies and main character, textures, VFX animations, etc.

Pixel Art

Pixel Art is something that I really enjoy creating in my free time. I have also worked on Aseprite to create assets for some small Game Jam projects such as RescueBot and Super Nautica and I am working on a pixel art RPG on my free time.

Game Jams

Smaller games that I have worked on for game jam events (a game jam is an event where participants try to make a video game from scratch in a short amount of time).

Marketing Art - Tivola Games

Work I produced while working as a Marketing Art Intern for Tivola, an international publisher and developer of mobile games based in Hamburg.

Illustrations that were used for iMessage Stickers, game logos, banners, and promotional images.